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East Asia marketplace -Exterior Environment

This was my first exterior project with the urbanized East Asia theme. Using a BSP Blockout I redesigned the door, two window variations, and wall in Maya. I made all the materials in Substance designer and some of the Decals on the signs and puddles with photoshop, the rest of the decals are from Quixel Megascans. I finalized my project with a nighttime setting, rain, and assembly. This month taught me many new Unreal capabilities and the importance of optimization. Overall I'm happy with how the narrow alleys, tall buildings, signs, and materials came out to bring together this rainy, yet suspiciously dark marketplace.

Model breakdown

Model breakdown